An interactive human morphing system with self-occlusion enhancement

Zhiguang Liu*, Howard Leung, Hubert P. H. Shum

*Corresponding author for this work

Research output: Chapters, Conference Papers, Creative and Literary WorksRGC 32 - Refereed conference paper (with host publication)peer-review

Original languageEnglish
Title of host publicationProceedings - Motion in Games 2016: 9th International Conference on Motion in Games, MIG 2016
PublisherAssociation for Computing Machinery
ISBN (Print)9781450345927
DOIs
Publication statusPublished - 10 Oct 2016
Event9th International Conference on Motion in Games, MIG 2016 - San Francisco, United States
Duration: 10 Oct 201612 Oct 2016

Conference

Conference9th International Conference on Motion in Games, MIG 2016
PlaceUnited States
CitySan Francisco
Period10/10/1612/10/16

Research Keywords

  • 2D morphing
  • Compatible triangulation

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