Skip to main navigation Skip to search Skip to main content

Aesthetic experience and acceptance of human computation games

  • Xiaohui Wang*
  • , Dion Hoe-Lian Goh
  • , Ee-Peng Lim
  • , Adrian Wei Liang Vu
  • *Corresponding author for this work

Research output: Chapters, Conference Papers, Creative and Literary WorksRGC 32 - Refereed conference paper (with host publication)peer-review

Abstract

Human computation games (HCGs) are applications that leverage games to solve computational problems that are out reach of the capacity of computers. Game aesthetics are critical for HCG acceptance, and the game elements should motivate users to contribute time and effort. In this paper, we examine the effect of aesthetic experience on intention to use HCGs. A between-subjects experiment was conducted to compare a HCG and a human computation system (HCS). Results demonstrated that HCGs provided a greater sense of aesthetic experience and attracted more intentional usage than HCSs. Implications of this study are discussed.
Original languageEnglish
Title of host publicationDigital Libraries: Providing Quality Information - 17th International Conference on Asia-Pacific Digital Libraries, ICADL 2015, Proceedings
PublisherSpringer Verlag
Pages264-273
Volume9469
ISBN (Print)9783319279732
DOIs
Publication statusPublished - 2015
Externally publishedYes
Event17th International Conference on Digital Libraries: Providing Quality Information, ICADL 2015 - Seoul, Korea, Republic of
Duration: 9 Dec 201512 Dec 2015

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume9469
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference17th International Conference on Digital Libraries: Providing Quality Information, ICADL 2015
PlaceKorea, Republic of
CitySeoul
Period9/12/1512/12/15

Bibliographical note

Publication details (e.g. title, author(s), publication statuses and dates) are captured on an “AS IS” and “AS AVAILABLE” basis at the time of record harvesting from the data source. Suggestions for further amendments or supplementary information can be sent to [email protected].

Research Keywords

  • Acceptance
  • Aesthetic experience
  • Human Computation Games

Fingerprint

Dive into the research topics of 'Aesthetic experience and acceptance of human computation games'. Together they form a unique fingerprint.

Cite this