Abstract
The idea for When We Collide sprang from Douglas Hofstader’s metaphor of creativity as the meeting between records and record players, appearing in his 1979 book "Gödel, Escher, Bach: An Eternal Golden Braid". In our case, the records are soundfiles, whilst the record player is a generative system. The player analyses, selects, mixes, transforms, and spatialises the material created by the composers (monophonic and quadraphonic soundfiles). The system negotiates between algorithms that tend towards monotony (in terms of loudness, spatialisation, and frequency spectrum) and algorithms that tend towards variability (in terms of soundfiles, transformations, and scenes). In a nutshell, the installation is a space where sonic ideas collide and co-exist.
| Original language | English |
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| Title of host publication | Proceedings of the 2nd International Symposium on Sound & Interactivity |
| Publisher | International Computer Music Association |
| Pages | 104-107 |
| Number of pages | 4 |
| Publication status | Published - Aug 2015 |
| Externally published | Yes |
| Event | Soundislands Festival and 2nd International Symposium on Sound and Interactivity - ArtScience Museum, Nanyang Technological University & other locations, Singapore, Singapore Duration: 18 Aug 2015 → 23 Aug 2015 http://www.soundislands.com/si15/ |
Conference
| Conference | Soundislands Festival and 2nd International Symposium on Sound and Interactivity |
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| Abbreviated title | Si15 |
| Place | Singapore |
| City | Singapore |
| Period | 18/08/15 → 23/08/15 |
| Internet address |