Abstract
In this chapter I seek to confirm that it is possible to describe the experience of game love (here understood as loving something or someone non-human of whose existence a computer game is responsible) as resembling, in terms of its phenomenological integrity, the experience of loving another human being
| Original language | English |
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| Publication status | Published - 16 Nov 2011 |
| Event | Playing with Affection - International symposium on Game Love Aesthetics and Culture - Lund, Sweden Duration: 16 Nov 2011 → 17 Nov 2011 |
Conference
| Conference | Playing with Affection - International symposium on Game Love Aesthetics and Culture |
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| Place | Sweden |
| City | Lund |
| Period | 16/11/11 → 17/11/11 |