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A Robot Exploration Strategy Based on Q-learning Network

  • Lei Tai
  • , Ming LIU

    Research output: Chapters, Conference Papers, Creative and Literary WorksRGC 32 - Refereed conference paper (with host publication)peer-review

    Abstract

    This paper introduces a reinforcement learning method for exploring a corridor environment with the depth information from an RGB-D sensor only. The robot controller achieves obstacle avoidance ability by pre-training of feature maps using the depth information. The system is based on the recent Deep Q-Network (DQN) framework where a convolution neural network structure was adopted in the Q-value estimation of the Q-learning method. We separate the DQN into a supervised deep learning structure and a Q-learning network. The experiments of a Turtlebot in the Gazebo simulation environment show the robustness to different kinds of corridor environments. All of the experiments use the same pre-training deep learning structure. Note that the robot is traveling in environments which are different from the pre-training environment. It is the first time that raw sensor information is used to build such an exploring strategy for robotics by reinforcement learning.
    Original languageEnglish
    Title of host publication2016 IEEE International Conference on Real-Time Computing and Robotics, RCAR 2016
    PublisherIEEE
    Pages57-62
    ISBN (Print)9781467389594
    DOIs
    Publication statusPublished - 6 Jun 2016
    EventThe 2016 IEEE International Conference on Real-time Computing and Robotics - , Cambodia
    Duration: 6 Jun 201610 Jun 2016

    Conference

    ConferenceThe 2016 IEEE International Conference on Real-time Computing and Robotics
    PlaceCambodia
    Period6/06/1610/06/16

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