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A Real-Time End-to-End Event-Based Tactile Sensing System

  • Yuncheng Lu (Co-first Author)
  • , Kiho Seong (Co-first Author)
  • , Si En Ng
  • , Shibi Varku
  • , Arindam Basu
  • , Nripan Mathews
  • , Tony Tae-Hyoung Kim*
  • *Corresponding author for this work

Research output: Journal Publications and ReviewsRGC 21 - Publication in refereed journalpeer-review

7 Downloads (CityUHK Scholars)

Abstract

Event-based tactile sensing offers a promising alternative to frame-based approaches by reducing data redundancy, yet existing systems often lack end-to-end hardware support and remain power-inefficient. This work presents an energy-efficient event-based tactile sensing system that codesigns algorithms and hardware for real-time perception. At the front end, a leakage-compensated event-driven readout circuit integrates multiple tactile sensors into a single node, minimizing wiring and static power. At the algorithm level, a 2-D convolutional neural network (CNN) reconstructs event frames for handwritten digit recognition with strong robustness to varying interaction durations, while a graph neural network (GNN) processes irregular tactile layouts for object classification. A customized event-based tactile processor (ETP) supports end-to-end tactile processing, incorporating a dual-mode event frame builder (EFB) and a neural network processing unit (NPU) with an optimized data-reuse scheme. Evaluated using 28-nm CMOS, the ASIC performs handwritten digit recognition and object classification in 0.44 and 0.37 ms, respectively. The system consumes the total power of 5.2 mW with only 0.11-mW dynamic power, demonstrating an efficient solution for always-on tactile perception.

© 2026 IEEE. All rights reserved, including rights for text and data mining, and training of artificial intelligence and similar technologies. Personal use is permitted, but republication/redistribution requires IEEE permission.
Original languageEnglish
Number of pages13
JournalIEEE Transactions on Very Large Scale Integration (VLSI) Systems
Online published18 Feb 2026
DOIs
Publication statusOnline published - 18 Feb 2026

Funding

This work was supported by the National Research Foundation (NRF), Singapore, through the Competitive Research Program (CRP) under Grant (NRF-CRP25 25-2020-0002).

UN SDGs

This output contributes to the following UN Sustainable Development Goals (SDGs)

  1. SDG 7 - Affordable and Clean Energy
    SDG 7 Affordable and Clean Energy

Research Keywords

  • Electronic skin
  • end-to-end processing
  • even-driven
  • tactile sensing

Publisher's Copyright Statement

  • COPYRIGHT TERMS OF DEPOSITED POSTPRINT FILE: © 2026 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works. Lu, Y., Seong, K., Ng, S. E., Varku, S., Basu, A., Mathews, N., & Kim, T. T.-H. (2026). A Real-Time End-to-End Event-Based Tactile Sensing System. IEEE Transactions on Very Large Scale Integration (VLSI) Systems. Advance online publication. https://doi.org/10.1109/TVLSI.2026.3663124

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