TY - GEN
T1 - A novel watermarking scheme with compensation in bit-stream domain for H.264/AVC
AU - Zhang, Liwei
AU - Zhu, Yuesheng
AU - Po, Lai-Man
PY - 2010
Y1 - 2010
N2 - Currently, most of the watermarking algorithms forH.264/AVC video coding standard are encoder-based due to their high perceptual quality. However, for the compressed video, they increase the computational burden to decode the video, embed the watermark, and then re-encode it. Obviously it is a bottleneck for real-time applications. Conventional watermarking algorithms in the bit-stream domain can reduce the computation complexity but result in the error propagation and PSNR loss. In this paper, a new fast watermarking scheme with compensation in bit-stream compressed video domain is proposed, in which the watermark is directly embedded into the quantized residual coefficients. A texture-based perceptual model is employed to decide whether a 4x4-block is appropriate for watermarking or not. A secret key is used to decide the actual location to be embedded in a 4x4-block. With the proposed compensation method, the video watermarking scheme can achieve high robustness and good visual quality without much bit-rate increase. The simulation results have shown that a high PSNR is achieved with little increase in bit rate, and the watermarks can resist common attacks. ©2010 IEEE.
AB - Currently, most of the watermarking algorithms forH.264/AVC video coding standard are encoder-based due to their high perceptual quality. However, for the compressed video, they increase the computational burden to decode the video, embed the watermark, and then re-encode it. Obviously it is a bottleneck for real-time applications. Conventional watermarking algorithms in the bit-stream domain can reduce the computation complexity but result in the error propagation and PSNR loss. In this paper, a new fast watermarking scheme with compensation in bit-stream compressed video domain is proposed, in which the watermark is directly embedded into the quantized residual coefficients. A texture-based perceptual model is employed to decide whether a 4x4-block is appropriate for watermarking or not. A secret key is used to decide the actual location to be embedded in a 4x4-block. With the proposed compensation method, the video watermarking scheme can achieve high robustness and good visual quality without much bit-rate increase. The simulation results have shown that a high PSNR is achieved with little increase in bit rate, and the watermarks can resist common attacks. ©2010 IEEE.
UR - https://www.scopus.com/pages/publications/78049372120
UR - https://www.scopus.com/record/pubmetrics.uri?eid=2-s2.0-78049372120&origin=recordpage
U2 - 10.1109/ICASSP.2010.5495443
DO - 10.1109/ICASSP.2010.5495443
M3 - RGC 32 - Refereed conference paper (with host publication)
SN - 9781424442966
SP - 1758
EP - 1761
BT - ICASSP, IEEE International Conference on Acoustics, Speech and Signal Processing - Proceedings
T2 - 2010 IEEE International Conference on Acoustics, Speech, and Signal Processing, ICASSP 2010
Y2 - 14 March 2010 through 19 March 2010
ER -