@inbook{f2954e7206f5485b99bc607f4c8721a4,
title = "A digital game for the enhancement of reflection on materialistic and non-materialistic values",
abstract = "This chapter offers a brief review of literature on materialism among adolescents and game-based learning on the promotion of one specific positive youth development construct, namely spirituality as a preventive measure. It then describes the design of the digital game and how it can be used as an electronic resource to enhance learning on reflection of materialistic and non-materialistic values and the development of spirituality and enhancement of self-efficacy in financial management. It also provides suggestions on how to use the game effectively. The discussion is supported by in-depth qualitative and critical comments of two users from different cultures and educational levels. Theoretical and practical issues are discussed. Limitations and future research suggestions are presented.",
author = "Tak-Yan Lee and Shek, {Daniel TL} and Chun-Lam Fan",
year = "2020",
language = "English",
isbn = "9781536177954",
series = "PUBLIC HEALTH: PRACTICES, METHODS AND POLICIES",
publisher = "Nova Science Publishers",
pages = "239--267",
editor = "TY LEE and SHEK, {DANIEL T.L.} and LEE, {SARAH SW} and JOAV MERRICK",
booktitle = "Positive Youth Development",
address = "United States",
}