Skip to main navigation Skip to search Skip to main content

A Data-Driven Creativity Measure for 3D Shapes

  • Manfred Lau*
  • , Luther Power
  • *Corresponding author for this work

Research output: Chapters, Conference Papers, Creative and Literary WorksRGC 32 - Refereed conference paper (with host publication)peer-review

Abstract

There has been much interest in generating 3D shapes that are perceived to be “creative” and previous works develop tools that can be used to create shapes that may be considered “creative”. However, previous research either do not formally define what is a creative shape, or describe manually pre-defined methods or formulas to evaluate whether a shape is creative. In this paper, we develop a computational measure of 3D shape creativity by learning with raw data and without any pre-defined conception of creativity. We first collect various types of data on the human perception of 3D shape creativity. We then analyze the data to gain insights on what makes a shape creative, show results of our learned measure, and discuss some applications.
Original languageEnglish
Title of host publicationAdvances in Visual Computing
Subtitle of host publication15th International Symposium, ISVC 2020 - Proceedings
EditorsGeorge Bebis, Zhaozheng Yin, Edward Kim, Jan Bender, Kartic Subr, Bum Chul Kwon, Jian Zhao, Denis Kalkofen, George Baciu
PublisherSpringer, Cham
Pages606-614
Number of pages9
VolumePart 1
ISBN (Electronic)978-3-030-64556-4
ISBN (Print)978-3-030-64555-7
DOIs
Publication statusPublished - 6 Oct 2020
Event15th International Symposium on Visual Computing (ISVC) 2020 - Virtual conference, San Diego, United States
Duration: 5 Oct 20207 Oct 2020
https://www.isvc.net/

Publication series

NameLecture Notes in Computer Science
Volume12509
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference15th International Symposium on Visual Computing (ISVC) 2020
Abbreviated titleISVC 2020
PlaceUnited States
CitySan Diego
Period5/10/207/10/20
Internet address

Bibliographical note

Information for this record is supplemented by the author(s) concerned.

Research Keywords

  • Mesh models
  • perception
  • creativity

Fingerprint

Dive into the research topics of 'A Data-Driven Creativity Measure for 3D Shapes'. Together they form a unique fingerprint.
  • GRF: Task-aware Visual Mesh Saliency

    LAU, C. M. M. (Principal Investigator / Project Coordinator)

    1/01/2131/08/25

    Project: Research

Cite this