A constraint manager for intuitive and precise solid modelling in a virtual reality environment

Research output: Journal Publications and Reviews (RGC: 21, 22, 62)22_Publication in policy or professional journal

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Author(s)

  • Yongmin Zhong
  • Wolfgang Mueller-Wittig
  • Weiyin Ma

Detail(s)

Original languageEnglish
Pages (from-to)232-241
Journal / PublicationProceedings of SPIE - The International Society for Optical Engineering
Volume4756
Publication statusPublished - 2002

Conference

TitleThird International Conference on Virtual Reality and Its Application in Industry
PlaceChina
CityHangzhou
Period9 - 12 April 2002

Abstract

The absence of efficient constraint management facilities when interacting with virtual objects is one of the major limitations of current virtual reality (VR) systems for CAD applications. Without constraint management facilities, it is difficult to perform precise interactions with today's 3D input devices and precise solid modelling in the VR environments cannot be ensured. In this paper, a constraint manager is presented for intuitive and precise solid modelling in the VR environment. This constraint manager generates constraint-based 3D direct manipulations for precise solid modelling through incorporating constraints into the VR environment. Constraint-based manipulations are realized by allowable motions for precise 3D interactions in the VR environment. The allowable motions are represented as a mathematical matrix for conveniently deriving allowable motions from constraints. A procedure-based degree-of-freedom incorporation solver for solving 3D constraints is presented for deriving the allowable motions. A rule-based constraint recognition engine is developed for implicitly incorporating constraints into the VR environment.

Research Area(s)

  • Allowable motions, Constraint solving and constraint recognition, Constraint-based manipulations, Solid modelling, Virtual reality

Citation Format(s)