3D Curve Creation on and around Physical Objects with Mobile AR

Research output: Journal Publications and Reviews (RGC: 21, 22, 62)21_Publication in refereed journalpeer-review

1 Scopus Citations
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Detail(s)

Original languageEnglish
Pages (from-to)2809-2821
Journal / PublicationIEEE Transactions on Visualization and Computer Graphics
Volume28
Issue number8
Online published5 Jan 2021
Publication statusPublished - Aug 2022

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Abstract

The recent advance in motion tracking (e.g., Visual Inertial Odometry) allows the use of a mobile phone as a 3D pen, thus significantly benefiting various mobile Augmented Reality (AR) applications based on 3D curve creation. However, when creating 3D curves on and around physical objects with mobile AR, tracking might be less robust or even lost due to camera occlusion or textureless scenes. This motivates us to study how to achieve natural interaction with minimum tracking errors during close interaction between a mobile phone and physical objects. To this end, we contribute an elicitation study on input point and phone grip, and a quantitative study on tracking errors. Based on the results, we present a system for direct 3D drawing with an AR-enabled mobile phone as a 3D pen, and interactive correction of 3D curves with tracking errors in mobile AR. We demonstrate the usefulness and effectiveness of our system for two applications: in-situ 3D drawing, and direct 3D measurement.

Research Area(s)

  • Curve Refinement, In-situ 3D Drawing, Interactive System, Mobile Augmented Reality, Optimization

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