Existential Hermeneutics for Playable Media: Understanding the Relationship between Freedom, Responsibility and Interpretation in Solitary Computer Game Play

Project: Research

Research Output

  1. 2022
  2. Published

    Die neoliberale Bedingung von Computerspielen

    Möring, S. & Leino, O. T., 2022, Kontrollmaschinen: Zur Dispositivtheorie des Computerspiels. Lukman, C. (ed.). Münster/Hamburg/Berlin/London: LIT Verlag, p. 41-62 (Medien ’ Welten Braunschweiger Schriften zur Medienkultur; vol. 30).

    Research output: Chapters, Conference Papers, Creative and Literary WorksRGC 12 - Chapter in an edited book (Author)peer-review

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  3. 2019
  4. Published

    From Manual to Automated to Digital: On Transmediality, Technological Specificity, and Playful Practice in Mahjong

    Wirman, H. & Leino, O. T., 1 Sept 2019, In: Games and Culture. 14, 6, p. 639-659

    Research output: Journal Publications and ReviewsRGC 21 - Publication in refereed journalpeer-review

    Scopus citations: 5
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  5. 2017
  6. Published

    Chaos at the Europoort: Performance, Empathy and Materiality in Euro Truck Simulator 2

    LEINO, O. T., 30 Nov 2017.

    Research output: Conference PapersRGC 32 - Refereed conference paper (without host publication)peer-review

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  7. 2016
  8. Published

    STONE + LIFE = EGG - Little Alchemy as a Limit-idea for Thinking about Ontological Knowledge and Discovery in Computer Games

    LEINO, O. T., Nov 2016, Proceedings of Philosophy of Computer Games 2016 Conference.

    Research output: Chapters, Conference Papers, Creative and Literary WorksRGC 32 - Refereed conference paper (with host publication)peer-review

    Check@CityULib
  9. Published

    Beyond games as political education – neo-liberalism in the contemporary computer game form

    Möring, S. & Leino, O., 1 Jun 2016, In: Journal of Gaming & Virtual Worlds. 8, 2, p. 145-161

    Research output: Journal Publications and ReviewsRGC 21 - Publication in refereed journalpeer-review

    Scopus citations: 19
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  10. Published

    From Manual to Automated to Digital: Mahjong's Techno-Social Context

    LEINO, O. & Wirman, H., 8 Apr 2016.

    Research output: Conference PapersRGC 32 - Refereed conference paper (without host publication)peer-review

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  11. 2015
  12. Published

    A sketch for an existential ludology

    LEINO, O. T. & MOERING, S. M., 21 Oct 2015.

    Research output: Conference PapersRGC 32 - Refereed conference paper (without host publication)peer-review

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  13. Published

    “Who should I call if no one shows up to pick up the dead? #movingout”- On gameness, materiality, and meaning in Cities: Skylines

    Leino, O. T., Oct 2015.

    Research output: Conference PapersRGC 32 - Refereed conference paper (without host publication)peer-review

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  14. Published

    Authenticity Quest: On the conditions of possibility for ‘being yourself’ in a computer game

    LEINO, O. T. & MOERING, S., 14 May 2015.

    Research output: Conference PapersRGC 32 - Refereed conference paper (without host publication)peer-review

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  15. Published

    On material constraints and performativity in playable art

    LEINO, O. T., 16 Apr 2015.

    Research output: Conference PapersRGC 32 - Refereed conference paper (without host publication)peer-review

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  16. Published

    "I know your type, you are a player": Suspended Fulfilment in Fallout : New Vegas

    LEINO, O. T., 2015, Game Love: Essays on Play and Affection. Enevold, J. & MacCallum-Stewart, E. (eds.). North Carolina: McFarland, p. 165-178

    Research output: Chapters, Conference Papers, Creative and Literary WorksRGC 12 - Chapter in an edited book (Author)peer-review

    Check@CityULib