Prof. Olli Tapio LEINO (連藹理)

Research Output

  1. 2015
  2. Presented

    Super Mario: The Quest for Authenticity

    LEINO, O. T. & MOERING, S., 21 May 2015, (Presented) p. 29-32.

    Research output: Conference PapersRGC 33 - Other conference paper

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  3. Published

    Authenticity Quest: On the conditions of possibility for ‘being yourself’ in a computer game

    LEINO, O. T. & MOERING, S., 14 May 2015.

    Research output: Conference PapersRGC 32 - Refereed conference paper (without host publication)peer-review

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  4. Presented

    Performativity, Embodiment and Interpretation in Playable Art

    LEINO, O. T., 22 Apr 2015, (Presented).

    Research output: Conference PapersRGC 33 - Other conference paper

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  5. Published

    On material constraints and performativity in playable art

    LEINO, O. T., 16 Apr 2015.

    Research output: Conference PapersRGC 32 - Refereed conference paper (without host publication)peer-review

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  6. Published

    "I know your type, you are a player": Suspended Fulfilment in Fallout : New Vegas

    LEINO, O. T., 2015, Game Love: Essays on Play and Affection. Enevold, J. & MacCallum-Stewart, E. (eds.). North Carolina: McFarland, p. 165-178

    Research output: Chapters, Conference Papers, Creative and Literary WorksRGC 12 - Chapter in an edited book (Author)peer-review

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  7. 2014
  8. Published

    Keynote: Existential Hermeneutics for Playable Art/ifacts

    LEINO, O. T., 15 Dec 2014.

    Research output: Conference PapersRGC 31B - Invited conference paper (non-refereed items)Yes

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  9. Published

    ∞ min to Oasis of Happiness: Promises of Freedom and Play in Pocket Planes

    LEINO, O. T., 3 Nov 2014, Proceedings of Philosophy of Computer Games 2014.

    Research output: Chapters, Conference Papers, Creative and Literary WorksRGC 32 - Refereed conference paper (with host publication)peer-review

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  10. Published

    New Media(tion) Art: On the non-triviality of mediation in electronic art

    LEINO, O. T. & LAU, H. C., 30 Oct 2014, Proceedings of ISEA2014 Conference.

    Research output: Chapters, Conference Papers, Creative and Literary WorksRGC 32 - Refereed conference paper (with host publication)peer-review

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  11. Published

    The New Playable Art

    LEINO, O. T., 30 Oct 2014.

    Research output: Conference PapersRGC 32 - Refereed conference paper (without host publication)peer-review

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  12. Published

    Introduction to the special issue on the philosophy of computer games

    Coppock, P. J., Kirkpatrick, G., Leino, O. T. & Leirfall, A., Jun 2014, In: Philosophy and Technology. 27, 2, p. 151-157

    Research output: Journal Publications and ReviewsRGC 21 - Publication in refereed journalpeer-review

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  13. Published

    New Playable Art: 媒體藝術展覽

    LEINO, O. T. (Curator), 13 Mar 2014

    Research output: Creative and Literary Works in Non - textual FormRGC 44 - Performance and participation in exhibits

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  14. Published

    可玩的新藝術

    LEINO, O. T., 13 Mar 2014, 第19屆ifva獨立短片及影像媒體節特刊. 香港: 香港藝術中心 及 IFVA獨立短片及影像媒體節, p. 80-83

    Research output: Chapters, Conference Papers, Creative and Literary WorksRGC 12 - Chapter in an edited book (Author)

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  15. 2013
  16. Published

    From Interactivity to Playability

    LEINO, O. T., 5 Dec 2013, Proceedings of the 19th International Symposium on Electronic Art, ISEA2013, Sydney..

    Research output: Chapters, Conference Papers, Creative and Literary WorksRGC 32 - Refereed conference paper (with host publication)peer-review

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  17. Published

    Keynote Address: Audiovisuality in Playable Art/ifacts

    LEINO, O. T., 28 Nov 2013.

    Research output: Conference PapersRGC 31B - Invited conference paper (non-refereed items)Yes

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  18. Published

    From Game Spaces to Playable Worlds

    LEINO, O. T., 2 Oct 2013, Proceedings of Philosophy of Computer Games 2013 Conference..

    Research output: Chapters, Conference Papers, Creative and Literary WorksRGC 32 - Refereed conference paper (with host publication)peer-review

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  19. Published

    On the Inseparability of Materiality and Process in Computer Game Play

    LEINO, O. T., 1 Oct 2013.

    Research output: Conference PapersRGC 31B - Invited conference paper (non-refereed items)Yes

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  20. Published

    Playability and its Absence. A post-ludological critique.

    LEINO, O. T., 26 Aug 2013.

    Research output: Conference PapersRGC 32 - Refereed conference paper (without host publication)peer-review

    Scopus citations: 4
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  21. Published

    Empathetic Hermeneutics for Playable Art

    LEINO, O. T., 7 Jun 2013.

    Research output: Conference PapersRGC 32 - Refereed conference paper (without host publication)peer-review

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  22. 2012
  23. Published

    Emotion and Meaning in Play

    LEINO, O. T., 3 Nov 2012.

    Research output: Conference PapersRGC 31B - Invited conference paper (non-refereed items)Yes

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  24. Published

    Untangling gameplay: an account of experience, activity and materiality within computer game play

    LEINO, O. T., Jun 2012, The philosophy of computer games. Sageng, J. R., Fossheim, H. & Larsen, T. M. (eds.). Dordrecht;London: Springer, p. 57-76 5. (Philosophy of engineering and technology; vol. 7).

    Research output: Chapters, Conference Papers, Creative and Literary WorksRGC 12 - Chapter in an edited book (Author)

    Scopus citations: 16
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