Dr. Olli Tapio LEINO (連藹理)

Research Output

  1. 2016
  2. Published

    Proceedings of 22nd International Symposium on Electronic Art (ISEA2016 Hong Kong)

    LEINO, O. T. (ed.) & HOWE, D. C., May 2016, Hong Kong: School of Creative Media, City University of Hong Kong.

    Research output: Scholarly Books, Monographs, Reports and Case Studies (RGC: 11, 13, 14, 48, 49)14_Edited book (Editor)peer-review

    Check@CityULib
  3. Published

    From Manual to Automated to Digital: Mahjong's Techno-Social Context

    LEINO, O. & Wirman, H., 8 Apr 2016.

    Research output: Conference Papers (RGC: 31A, 31B, 32, 33)32_Refereed conference paper (no ISBN/ISSN)peer-review

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  4. 2015
  5. Published

    A sketch for an existential ludology

    LEINO, O. T. & MOERING, S. M., 21 Oct 2015.

    Research output: Conference Papers (RGC: 31A, 31B, 32, 33)32_Refereed conference paper (no ISBN/ISSN)peer-review

    Check@CityULib
  6. Published

    Understanding The Games Other People Play: On gameplay, performance, and meaning

    LEINO, O. T., 21 Oct 2015.

    Research output: Conference Papers (RGC: 31A, 31B, 32, 33)32_Refereed conference paper (no ISBN/ISSN)peer-review

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  7. Published

    “Who should I call if no one shows up to pick up the dead? #movingout”- On gameness, materiality, and meaning in Cities: Skylines

    Leino, O. T., Oct 2015.

    Research output: Conference Papers (RGC: 31A, 31B, 32, 33)32_Refereed conference paper (no ISBN/ISSN)peer-review

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  8. Presented

    Super Mario: The Quest for Authenticity

    LEINO, O. T. & MOERING, S., 21 May 2015, (Presented) p. 29-32.

    Research output: Conference Papers (RGC: 31A, 31B, 32, 33)33_Other conference paper

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  9. Published

    Authenticity Quest: On the conditions of possibility for ‘being yourself’ in a computer game

    LEINO, O. T. & MOERING, S., 14 May 2015.

    Research output: Conference Papers (RGC: 31A, 31B, 32, 33)32_Refereed conference paper (no ISBN/ISSN)peer-review

    Check@CityULib
  10. Presented

    Performativity, Embodiment and Interpretation in Playable Art

    LEINO, O. T., 22 Apr 2015, (Presented).

    Research output: Conference Papers (RGC: 31A, 31B, 32, 33)33_Other conference paper

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  11. Published

    On material constraints and performativity in playable art

    LEINO, O. T., 16 Apr 2015.

    Research output: Conference Papers (RGC: 31A, 31B, 32, 33)32_Refereed conference paper (no ISBN/ISSN)peer-review

    Check@CityULib
  12. Published

    "I know your type, you are a player": Suspended Fulfilment in Fallout : New Vegas

    LEINO, O. T., 2015, Game Love: Essays on Play and Affection. Enevold, J. & MacCallum-Stewart, E. (eds.). North Carolina: McFarland, p. 165-178

    Research output: Chapters, Conference Papers, Creative and Literary Works (RGC: 12, 32, 41, 45)12_Chapter in an edited book (Author)peer-review

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  13. 2014
  14. Published

    Keynote: Existential Hermeneutics for Playable Art/ifacts

    LEINO, O. T., 15 Dec 2014.

    Research output: Conference Papers (RGC: 31A, 31B, 32, 33)31B_Invited conference paper (non-refereed items)Yes

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  15. Published

    ∞ min to Oasis of Happiness: Promises of Freedom and Play in Pocket Planes

    LEINO, O. T., 3 Nov 2014, Proceedings of Philosophy of Computer Games 2014.

    Research output: Chapters, Conference Papers, Creative and Literary Works (RGC: 12, 32, 41, 45)32_Refereed conference paper (with ISBN/ISSN)peer-review

    Check@CityULib
  16. Published

    New Media(tion) Art: On the non-triviality of mediation in electronic art

    LEINO, O. T. & LAU, H. C., 30 Oct 2014, Proceedings of ISEA2014 Conference.

    Research output: Chapters, Conference Papers, Creative and Literary Works (RGC: 12, 32, 41, 45)32_Refereed conference paper (with ISBN/ISSN)peer-review

    Check@CityULib
  17. Published

    The New Playable Art

    LEINO, O. T., 30 Oct 2014.

    Research output: Conference Papers (RGC: 31A, 31B, 32, 33)32_Refereed conference paper (no ISBN/ISSN)peer-review

    Check@CityULib
  18. Published

    Introduction to the special issue on the philosophy of computer games

    Coppock, P. J., Kirkpatrick, G., Leino, O. T. & Leirfall, A., Jun 2014, In : Philosophy and Technology. 27, 2, p. 151-157

    Research output: Journal Publications and Reviews (RGC: 21, 22, 62)21_Publication in refereed journalpeer-review

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  19. Published

    New Playable Art: 媒體藝術展覽

    LEINO, O. T., 13 Mar 2014

    Research output: Creative and Literary Works in Non-textual Form (RGC: 42, 43, 44, 46, 47)44_Performance and participation in exhibits

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  20. Published

    可玩的新藝術

    LEINO, O. T., 13 Mar 2014, 第19屆ifva獨立短片及影像媒體節特刊. 香港: 香港藝術中心 及 IFVA獨立短片及影像媒體節, p. 80-83

    Research output: Chapters, Conference Papers, Creative and Literary Works (RGC: 12, 32, 41, 45)12_Chapter in an edited book (Author)

    Check@CityULib
  21. 2013
  22. Published

    From Interactivity to Playability

    LEINO, O. T., 5 Dec 2013, Proceedings of the 19th International Symposium on Electronic Art, ISEA2013, Sydney..

    Research output: Chapters, Conference Papers, Creative and Literary Works (RGC: 12, 32, 41, 45)32_Refereed conference paper (with ISBN/ISSN)peer-review

    Check@CityULib
  23. Published

    Keynote Address: Audiovisuality in Playable Art/ifacts

    LEINO, O. T., 28 Nov 2013.

    Research output: Conference Papers (RGC: 31A, 31B, 32, 33)31B_Invited conference paper (non-refereed items)Yes

    Check@CityULib
  24. Published

    From Game Spaces to Playable Worlds

    LEINO, O. T., 2 Oct 2013, Proceedings of Philosophy of Computer Games 2013 Conference..

    Research output: Chapters, Conference Papers, Creative and Literary Works (RGC: 12, 32, 41, 45)32_Refereed conference paper (with ISBN/ISSN)peer-review

    Check@CityULib