Dr. Olli Tapio LEINO (連藹理)

Research Output

  1. 2021
  2. Published

    Conversation Series: Art’s New Natures

    Leino, O. T., Norberg, B., Colosi, N., Björk, Æ., Stenslie, S. & Ravn Ag, T., 1 Nov 2021, In: Contemporary Art Stavanger (CAS) Journal.

    Research output: Journal Publications and Reviews (RGC: 21, 22, 62)Comment/debate

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  3. Published

    Art Machines 2: International Symposium on Machine Learning and Art 2021 Proceedings

    Allen, R. W. (ed.), Siu, M. (ed.), Charrieras, D. (ed.), Klein, T. (ed.), Kraemer, H. (ed.), Leino, O. T. (ed.) & Rodriguez, H. (ed.), 10 Jun 2021, Hong Kong: School of Creative Media, City University of Hong Kong. 286 p.

    Research output: Scholarly Books, Monographs, Reports and Case Studies (RGC: 11, 13, 14, 48, 49)14_Edited book (Editor)peer-review

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  4. Presented

    Existential Hermeneutics and the Tragedy of the Art Game

    Leino, O. T., 12 Apr 2021, (Presented).

    Research output: Conference Papers (RGC: 31A, 31B, 32, 33)33_Other conference paper

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  5. Presented

    Are Art Games Tragic?

    LEINO, O. T., 27 Mar 2021, (Presented).

    Research output: Conference Papers (RGC: 31A, 31B, 32, 33)33_Other conference paper

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  6. Presented

    Materiality, intersubjectivity, and tactical ludic action in gameplay performance

    LEINO, O. T., Mar 2021, (Presented).

    Research output: Conference Papers (RGC: 31A, 31B, 32, 33)33_Other conference paper

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  7. Published

    Performing and Audiencing Profound Boredom in Euro Truck Simulator 2 Multiplayer: An Existential-Ludological Perspective on Computer Games and Performance

    Leino, O. T., Feb 2021, LUDIFIED: Artistic Research in Audiovisual Composition, Performance and Perception. Ciciliani, M., Lüneburg, B. & Pirchner, A. (eds.). Berlin: The Green Box, p. 125-138

    Research output: Chapters, Conference Papers, Creative and Literary Works (RGC: 12, 32, 41, 45)12_Chapter in an edited book (Author)

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  8. 2020
  9. Published

    论死亡循环的特征

    奥利• 塔皮奥• 莱诺 & 陈子赟 (Translator), 25 Nov 2020, 游戏研究读本. 何威 & 刘梦霏 (eds.). 华东师范大学出版社, p. 109-125

    Research output: Chapters, Conference Papers, Creative and Literary Works (RGC: 12, 32, 41, 45)12_Chapter in an edited book (Author)peer-review

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  10. Published

    The Tragedy of the Art Game

    Leino, O. T., 15 Sep 2020, DiGRA ’20 – Proceedings of the 2020 DiGRA International Conference: Play Everywhere. DiGRA

    Research output: Chapters, Conference Papers, Creative and Literary Works (RGC: 12, 32, 41, 45)32_Refereed conference paper (with ISBN/ISSN)peer-review

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  11. 2019
  12. Presented

    Revisiting Ludonarrative Dissonance

    Aarseth, E., Leino, O. & Hao, M., 20 Nov 2019, (Presented).

    Research output: Conference Papers (RGC: 31A, 31B, 32, 33)33_Other conference paperpeer-review

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  13. Published

    The tragedy of art games

    Leino, O., Oct 2019.

    Research output: Conference Papers (RGC: 31A, 31B, 32, 33)31B_Invited conference paper (non-refereed items)

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  14. Published

    From Manual to Automated to Digital: On Transmediality, Technological Specificity, and Playful Practice in Mahjong

    Wirman, H. & Leino, O. T., 1 Sep 2019, In: Games and Culture. 14, 6, p. 639-659

    Research output: Journal Publications and Reviews (RGC: 21, 22, 62)21_Publication in refereed journalpeer-review

    Scopus citations: 2
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  15. Presented

    Ludic Boredom: Discussing a Manifesto

    Lammes, S., Majkowski, T., Leino, O. T. & Möring, S., 8 Aug 2019, (Presented).

    Research output: Conference Papers (RGC: 31A, 31B, 32, 33)33_Other conference paperpeer-review

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  16. Published

    Games on Working, Games on Gaming, Working on Games, and Games on Working on Games: On the self-referentiality that entangles neoliberal play and work

    Leino, O. T. & Moring, S., Aug 2019, DiGRA '19 - Abstract Proceedings of the 2019 DiGRA International Conference: Game, Play and the Emerging Ludo-Mix.

    Research output: Chapters, Conference Papers, Creative and Literary Works (RGC: 12, 32, 41, 45)32_Refereed conference paper (with ISBN/ISSN)peer-review

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  17. Published

    God is a Game Designer - Accelerating 'Existential Ludology'

    Leino, O. T., Aug 2019, DiGRA '19 - Abstract Proceedings of the 2019 DiGRA International Conference: Game, Play and the Emerging Ludo-Mix.

    Research output: Chapters, Conference Papers, Creative and Literary Works (RGC: 12, 32, 41, 45)32_Refereed conference paper (with ISBN/ISSN)peer-review

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  18. Presented

    God is a Game Designer? Existential Ludology and Accelerationism

    Leino, O. T., 26 Apr 2019, (Presented).

    Research output: Conference Papers (RGC: 31A, 31B, 32, 33)33_Other conference paper

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  19. Presented

    Performing and Audiencing Profound Boredom in Euro Track Simulator 2 Multiplayer: an Existential Ludocological Perspective on Computer Games and Performance

    Leino, O. T., 30 Mar 2019, (Presented).

    Research output: Conference Papers (RGC: 31A, 31B, 32, 33)33_Other conference paperpeer-review

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  20. Published

    Dos espaços de jogo aos mundos jogáveis

    Leino, O. T., 2019, In: Intexto. 46, p. 149-165

    Research output: Journal Publications and Reviews (RGC: 21, 22, 62)21_Publication in refereed journalpeer-review

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  21. 2018
  22. Published

    Art Machines: International Symposium on Computational Media Art Proceedings

    ALLEN, R. W. (ed.) & LEINO, O. T. (ed.), 1 Dec 2018, Hong Kong: City University of Hong Kong Press. 184 p.

    Research output: Scholarly Books, Monographs, Reports and Case Studies (RGC: 11, 13, 14, 48, 49)14_Edited book (Editor)peer-review

    Check@CityULib
  23. Presented

    From Game Arcades to eSports Arenas: Mapping the field of Competitive Computer Gaming in Hong Kong

    Leino, O. T., 17 Aug 2018, (Presented).

    Research output: Conference Papers (RGC: 31A, 31B, 32, 33)33_Other conference paperpeer-review

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  24. Presented

    The Values of Ludic Boredom: WORKSHOP

    Möring, S., LEINO, O. T. & Majkowski, T., 13 Aug 2018, (Presented).

    Research output: Conference Papers (RGC: 31A, 31B, 32, 33)33_Other conference paper

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