Prof. Olli Tapio LEINO (連藹理)
Activities
- 2018
Ludic Boredom
LEINO, O. T. (Participant)
1 Jun 2018 → 2 Jun 2018Activity: Participating in or organising a conference / an event › Participation in workshop, seminar, course
On the material origins of ludic boredom as a totalizing attitude toward the game world. An existential-ludological analysis.
LEINO, O. T. (Speaker)
1 Jun 2018Activity: Talk/lecture or presentation › Talk/lecture
Bloomsbury (Publisher)
LEINO, O. T. (Reviewer)
Jun 2018Activity: Publication peer-review and editorial work (RGC: 61) › Publication peer-review
Central & Eastern European Game Studies Conference 2018 (Event)
LEINO, O. T. (Editorial Board Member)
Jun 2018 → Oct 2018Activity: Publication peer-review and editorial work (RGC: 61) › Publication peer-review
12th International Conference on the Philosophy of Computer Games (POCG 2018) (Event)
LEINO, O. T. (Reviewer)
May 2018 → Jun 2018Activity: Publication peer-review and editorial work (RGC: 61) › Publication peer-review
Digital Games Research Association Conference 2018 (Event)
LEINO, O. T. (Reviewer)
May 2018Activity: Publication peer-review and editorial work (RGC: 61) › Publication peer-review
Game Studies Triple Conference (Event)
LEINO, O. T. (Reviewer)
May 2018 → Jun 2018Activity: Publication peer-review and editorial work (RGC: 61) › Publication peer-review
Foundations of Digital Games (Event)
LEINO, O. T. (Reviewer)
Apr 2018Activity: Publication peer-review and editorial work (RGC: 61) › Publication peer-review
Ideas and Realities of Gamification: Work/Play Hybrids
LEINO, O. T. (Participant), Möring, S. (Participant) & Aarseth, E. (Participant)
2 Mar 2018Activity: Participating in or organising a conference / an event › Participation in conference
Technological Play in the Era of Neoliberal Capitalism
LEINO, O. T. (Speaker)
2 Mar 2018Activity: Talk/lecture or presentation › Talk/lecture
Grant reviewer for Polish Government National Science Centre
LEINO, O. T. (Advisor)
Mar 2018 → Apr 2018Activity: Consultancy
Commodified Technological Play: Gamification, Free-to-Play and eSports
LEINO, O. T. (Invited Speaker)
9 Feb 2018Activity: Talk/lecture or presentation › Talk/lecture
Digital Colosseums: Competitive Video Gaming as Mass Entertainment
LEINO, O. T. (Participant)
8 Feb 2018 → 9 Feb 2018Activity: Participating in or organising a conference / an event › Participation in conference
Gamephilosophy Network (External organisation)
LEINO, O. T. (Member)
2018 → …Activity: Membership › Membership of board
Journal for Philosophy of Games (Journal)
LEINO, O. T. (Area Editor)
2018 → …Activity: Publication peer-review and editorial work (RGC: 61) › Editorial membership and others
- 2017
ICE+DOG=HUSKY: On knowledge and discovery in computer games
LEINO, O. T. (Invited Speaker)
16 Dec 2017Activity: Talk/lecture or presentation › Presentation
11th International Philosophy of Computer Games Conference (PCG2017) (Event)
LEINO, O. T. (Reviewer)
Aug 2017 → Oct 2017Activity: Publication peer-review and editorial work (RGC: 61) › Publication peer-review
Technological Play in the Era of Neoliberal Capitalism: Free-to-Play, eSports, Gamification, and, Big Data/Blood Data
LEINO, O. T. (Invited Speaker)
13 Jul 2017Activity: Talk/lecture or presentation › Presentation
Esports @ Hong Kong: An Analysis of Industry and Culture
LEINO, O. T. (Speaker) & KOW, Y. M. (Speaker)
3 Jun 2017Activity: Talk/lecture or presentation › Presentation
Death Loop as Performed: A post-ludological perspective on performativity and transgressive play
LEINO, O. T. (Invited Speaker)
22 May 2017Activity: Talk/lecture or presentation › Presentation