Prof. ZHU Kening (朱克宁)

Research Output

  1. 2018
  2. Published

    From Virtual to Physical Problem Solving in Coding: A Comparison on Various Multi-Modal Coding Tools for Children Using the Framework of Problem Solving

    Zhu, K., 2018, Teaching Computational Thinking in Primary Education. Ozcinar, H., Wong, G. & Ozturk, H. T. (eds.). IGI Global, p. 138-155 (Advances in Early Childhood and K-12 Education (AECKE) Book Series).

    Research output: Chapters, Conference Papers, Creative and Literary WorksRGC 12 - Chapter in an edited book (Author)peer-review

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  3. 2017
  4. Published

    The golden guardian: Multi-sensory immersive gaming through multi-sensory spatial cues

    Chen, T., Liu, J., Zhu, K. & Waliczky, T., 27 Nov 2017, SA '17 : SIGGRAPH Asia 2017 VR Showcase. Association for Computing Machinery (ACM), 12

    Research output: Chapters, Conference Papers, Creative and Literary WorksRGC 32 - Refereed conference paper (with host publication)peer-review

    Scopus citations: 1
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  5. Published

    MirrorTablet: Exploring a low-cost mobile system for capturing unmediated hand gestures in remote collaboration

    Le, K.-D., Zhu, K. & Fjeld, M., 26 Nov 2017, MUM '17 : Proceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia. Association for Computing Machinery (ACM), p. 79-89 (ACM International Conference Proceeding Series; vol. Part F132882).

    Research output: Chapters, Conference Papers, Creative and Literary WorksRGC 32 - Refereed conference paper (with host publication)peer-review

    Scopus citations: 13
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  6. Published

    Demo: FingerT9: Leveraging thumb-to-finger interaction for one-handed text entry on smartwatches

    Wong, P. C., Zhu, K. & Fu, H., Nov 2017. 3 p.

    Research output: Conference PapersAbstract

    Scopus citations: 6
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  7. Published

    DupRobo: An Interactive Robotic Platform for Phyiscal Block-based Autocompletion

    Chen, T., Wu, Y.-S., Yue , B., Han, F. & Zhu, K., Nov 2017, Proceeding - SA '17, SIGGRAPH Asia 2017 Posters. Association for Computing Machinery, Inc, 19

    Research output: Chapters, Conference Papers, Creative and Literary WorksRGC 32 - Refereed conference paper (with host publication)peer-review

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  8. Published

    DupRobo: an interactive robotic platform for physical block-based autocompletion

    Chen, T., Wu, Y.-S., Han, F., Yue, B., Nasser, A. & Zhu, K., Nov 2017, Proceedings of the 10th International Workshop on Semantic Ambient Media Experiences (SAME 2017) : Artificial Intelligence Meets Virtual and Augmented Worlds (AIVR). International Ambient Media Association (iAMEA), p. 48-50 (International series on information systems and management in creative eMedia; vol. 2017).

    Research output: Chapters, Conference Papers, Creative and Literary WorksRGC 32 - Refereed conference paper (with host publication)peer-review

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  9. Published

    Proceedings of the 10th International Workshop on Semantic Ambient Media Experiences (SAME 2017): ARTIFICIAL INTELLIGENCE MEETS VIRTUAL AND AUGMENTED WORLDS (AIVR)

    Lugmayr, A. (Editor), Zhu, K. (Editor) & Ma, X. (Editor), Nov 2017, 73 p. (International SERIES on Information Systems and Management in Creative eMedia (CreMedia); no. 2017/2)

    Research output: Scholarly Books, Monographs, Reports and Case StudiesRGC 14 - Edited book (Editor)peer-review

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  10. Published

    Teaching and learning of Chinese history in minecraft: A pilot case-study in Hong Kong secondary schools

    ZHU, K. & Huen, J. M. H., 27 Jun 2017, p. 405-410.

    Research output: Conference PapersRGC 31A - Invited conference paper (refereed items)Yespeer-review

    Scopus citations: 7
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  11. Published

    Tripartite Effects: Exploring Users’ Mental Model of Mobile Gestures under the Influence of Operation, Handheld Posture, and Interaction Space

    Zhu, K., Ma, X., Chen, H. & Liang, M., 3 Jun 2017, In: International Journal of Human-Computer Interaction. 33, 6, p. 443-459

    Research output: Journal Publications and ReviewsRGC 21 - Publication in refereed journalpeer-review

    Scopus citations: 17
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  12. Online published

    Digital humanities and techno-animism in wearables: A case-study-based collaborative design framework for digitally-ensouled jewellery

    Polydorou, D., Zhu, K. & Karkotis, A., 14 May 2017, (Online published) Design, User Experience, and Usability: Designing Pleasurable Experiences: 6th International Conference, DUXU 2017 Held as Part of HCI International 2017, Proceedings. Marcus, A. & Wang, W. (eds.). Cham: Springer Verlag, Vol. 10289 LNCS. p. 719-736 (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); vol. 10289 LNCS).

    Research output: Chapters, Conference Papers, Creative and Literary WorksRGC 32 - Refereed conference paper (with host publication)peer-review

    Scopus citations: 2
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  13. Published

    FusePrint: A DIY 2.5D Printing Technique for Good-fit Fabrication with Daily Objects

    Zhu, K., Dancu, A. & Zhao, S., May 2017, Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems. New York, NY, USA: Association for Computing Machinery (ACM), p. 413-416 4 p. (CHI EA '17).

    Research output: Chapters, Conference Papers, Creative and Literary WorksRGC 32 - Refereed conference paper (with host publication)peer-review

    Scopus citations: 3
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  14. Published

    Exploring the design space of bezelinitiated gestures for mobile interaction

    Li, W. H. A., Zhu, K. & Fu, H., 1 Jan 2017, In: International Journal of Mobile Human Computer Interaction. 9, 1, p. 16-29

    Research output: Journal Publications and ReviewsRGC 21 - Publication in refereed journalpeer-review

    Scopus citations: 7
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  15. 2016
  16. Published

    Back-mirror: Back-of-device one-handed interaction on smartphones

    Wong, P. C., Fu, H. & Zhu, K., Dec 2016, SA 2016 - SIGGRAPH ASIA 2016 Mobile Graphics and Interactive Applications. Association for Computing Machinery, Inc, 13

    Research output: Chapters, Conference Papers, Creative and Literary WorksRGC 32 - Refereed conference paper (with host publication)peer-review

    Scopus citations: 27
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  17. Published

    Panel: Virtual reality and augmented reality for education

    Zhu, K., Dec 2016, SA 2016 - SIGGRAPH ASIA 2016 Symposium on Education: Talks. Association for Computing Machinery, Inc, 3006041

    Research output: Chapters, Conference Papers, Creative and Literary WorksRGC 32 - Refereed conference paper (with host publication)peer-review

    Scopus citations: 11
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  18. Published

    Ubitile: A finger-worn i/o device for tabletop vibrotactile pattern authoring

    Le, K.-D., Zhu, K., Kosinski, T., Fjeld, M., Aj, M. & Zhao, S., 23 Oct 2016, ACM International Conference Proceeding Series. Association for Computing Machinery, Vol. 23-27-October-2016. a87

    Research output: Chapters, Conference Papers, Creative and Literary WorksRGC 32 - Refereed conference paper (with host publication)peer-review

    Scopus citations: 6
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  19. Published

    How Different Input and Output Modalities Support Coding as a Problem-Solving Process for Children

    Zhu, K., Ma, X., Wong, G. K. W. & Huen, J. M. H., 21 Jun 2016, IDC '16 : Proceedings of the The 15th International Conference on Interaction Design and Children . Association for Computing Machinery (ACM), p. 238-245

    Research output: Chapters, Conference Papers, Creative and Literary WorksRGC 32 - Refereed conference paper (with host publication)peer-review

    Scopus citations: 14
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  20. Published

    FusePrint: A DIY 2.5D Printing Technique Embracing Everyday Artifacts

    ZHU, K., DANCU, A. & ZHAO, S., 6 Jun 2016

    Research output: Creative and Literary Works in Non - textual FormRGC 44 - Performance and participation in exhibits

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  21. Published

    Fuseprint: A DIY 2.5D printing technique embracing everyday artifacts

    Zhu, K., Dancu, A. & Zhao, S., 4 Jun 2016, DIS 2016 - Proceedings of the 2016 ACM Conference on Designing Interactive Systems: Fuse. Association for Computing Machinery, Inc, p. 146-157

    Research output: Chapters, Conference Papers, Creative and Literary WorksRGC 32 - Refereed conference paper (with host publication)peer-review

    Scopus citations: 20
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  22. Published

    FusePrint: A DIY 2.5D Printing Technique Embracing Everyday Artifacts

    ZHU, K., Dancu, A. & Zhao, S., 4 Jun 2016, Proceedings of ACM SIGCHI Conference on Designing Interactive Systems (DIS) 2016.

    Research output: Chapters, Conference Papers, Creative and Literary WorksRGC 32 - Refereed conference paper (with host publication)peer-review

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  23. Published

    Red Hot Spinning: Immersive 3D Narrative in Asian Gaming

    Chung, P., Wong, G. S. Y., Chiang, J. & ZHU, K., 16 May 2016.

    Research output: Conference PapersRGC 31A - Invited conference paper (refereed items)Yespeer-review

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