Participant :

Digital Colosseums: Competitive Video Gaming as Mass Entertainment

Activity: Participating in or organising a conference / an eventParticipation in conference

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Description

Competitive gaming or electronic sports (e-sports) has been a part of gaming culture since the 1980s. New game mechanics and new media like streaming and casting have now brought e-sports to a wider audience than ever before.

Organised by A/P Chen Hsueh Hua Vivian and the Wee Kim Wee School of Communication and Information

Supported by Centre for Liberal Arts and Social Sciences, College of Humanities, Arts, and Social Sciences

Research Unit / Event Journal/Book Series

Conference

TitleDigital Colosseums: Competitive Video Gaming as Mass Entertainment
Date8/02/189/02/18
Website
LocationNanyang Technlogical University
CitySingapore
PlaceSingapore
Degree of recognitionInternational event

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